70 Attack, Strength, Defence, Ranged and Magic
Skill Mid game Locked
The base that mid-game bosses and the first raids quietly assume.
Requirements
- 70 Attack ? Cannot be verified Look up an RSN to have this checked against the Hiscores automatically.
- 70 Strength ? Cannot be verified Look up an RSN to have this checked against the Hiscores automatically.
- 70 Defence ? Cannot be verified Look up an RSN to have this checked against the Hiscores automatically.
- 70 Ranged ? Cannot be verified Look up an RSN to have this checked against the Hiscores automatically.
- 70 Magic ? Cannot be verified Look up an RSN to have this checked against the Hiscores automatically.
Readiness: 50%.
Status
Locked
This kind of step can't be read from the Hiscores, so it's yours to tick.
Prerequisites still outstanding: 40 Attack, Strength and Defence
What it unlocks
- → Most mid-game bosses
- → God Wars Dungeon entry requirements
Where it sits
Leads to: Zulrah, God Wars Dungeon, Combat Achievements — Hard tier, 90 Attack, Strength, Ranged and Magic
Related guide steps
Sources
Added 2026-09-17 · last reviewed 2026-09-17 · content id guide.skill.combat-70s