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Charging air orbs at the Air Obelisk

Processing Moderate Members Ironman-friendly

219KGP/hr
300KCapital to start (~1 hour of inputs)
300/hrActions per hour (assumed)

Run from Edgeville to the Air Obelisk with 27 unpowered orbs, cast Charge Air Orb on each, bank via glory or run back. Low-level Wilderness so occasional PKer risk.

Requirements

  • Skills: 66 Magic
  • Note: Air Obelisk is in level 7 Wilderness (Edgeville dungeon). Stamina potions recommended.

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

Last 7 days

Hourly GP/hr snapshots.

The math (per hour)

ItemQty/hrUnitTotal1h volume
Air orb3001,358+407,40068,034
limit 11,000/4h
Unpowered orb30077−23,10027,711
limit 10,000/4h
Cosmic rune900120−108,000551,486
limit 18,000/4h
Air rune9,0006−54,0002,265,041
limit 50,000/4h
Stamina (1 × Stamina potion(4))−3,786
Revenue407,400
Costs−188,886
Profit / hour219K

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: none.

Prices updated 3 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Tell us and we'll fix the data.

Reports are checked automatically: when 3 people agree on a rate, the method is updated without waiting for a human. Current figure: 300 actions/hr.