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Killing Artio (Callisto) in the Wilderness

Combat Moderate Members Ironman-friendly

351KGP/hr
3MCapital to start (~1 hour of inputs)
26/hrActions per hour (assumed)

Wilderness boss: bring only what you can afford to lose and expect player killers. Melee Artio in its cave, praying against its magic. Escapes, deaths and lost supplies are not modelled.

Requirements

  • Skills: 75 Attack, 80 Strength, 70 Defence, 70 Prayer, 80 Hitpoints
  • Note: Rates for Artio, the weaker singles-plus version; Callisto in multi has better drop rates but needs a team or more risk.

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

Last 7 days

Hourly GP/hr snapshots.

The math (per hour)

ItemQty/hrUnitTotal1h volume
Voidwaker hilt0.0291,323,000+37,8385
limit 8/4h
Claws of Callisto0.04246,881+1,9508
Tyrannical ring0.036196,000+7,13411
limit 8/4h
Dragon pickaxe0.026588,477+15,30052
limit 40/4h
Dragon 2h sword0.026127,155+3,30632
limit 8/4h
Coins390,0001+390,000
Prayer potion(4)7.89,688−75,56653,247
limit 2,000/4h
Super combat potion(4)1.312,186−15,84212,804
limit 2,000/4h
Shark13989−12,857119,492
limit 10,000/4h
Revenue455,529
Costs−104,265
Profit / hour351K

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: none.

Prices updated 4 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Tell us and we'll fix the data.

Reports are checked automatically: when 3 people agree on a rate, the method is updated without waiting for a human. Current figure: 26 actions/hr.