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Killing chaos druids for herbs

Combat Low (AFK) Members Ironman-friendly

56KGP/hr
20KCapital to start (~1 hour of inputs)
90/hrActions per hour (assumed)

Chaos druids die in one or two hits and drop a grimy herb most of the time; the low-value herbs and runes are folded into coins. Cheap early money for very low-level accounts, but spots are often crowded.

Requirements

  • Skills: 30 Attack, 30 Strength, 30 Defence, 35 Hitpoints
  • Note: Edgeville Dungeon or Taverley Dungeon; any melee gear. Yanille Agility dungeon (57 Agility) is a quieter alternative.

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

Last 7 days

Hourly GP/hr snapshots.

The math (per hour)

ItemQty/hrUnitTotal1h volume
Grimy ranarr weed4.55,537+24,91725,011
limit 11,000/4h
Grimy irit leaf3.61,289+4,64016,920
limit 13,000/4h
Grimy avantoe2.71,734+4,68213,692
limit 13,000/4h
Grimy kwuarm2.32,121+4,77217,718
limit 13,000/4h
Grimy cadantine1.82,044+3,67917,998
limit 11,000/4h
Grimy lantadyme1.31,220+1,64713,827
limit 11,000/4h
Grimy dwarf weed1.11,284+1,38715,435
limit 11,000/4h
Coins10,8001+10,800
Trout919−1711,591
limit 6,000/4h
Revenue56,524
Costs−171
Profit / hour56K

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: none.

Prices updated 4 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Tell us and we'll fix the data.

Reports are checked automatically: when 3 people agree on a rate, the method is updated without waiting for a human. Current figure: 90 actions/hr.