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Making super combat potions

Processing Moderate Members Buy-limit capped

−1.42MGP/hr (buy-limit capped from −1.42M)
29.7MCapital to start (~1 hour of inputs)
2,400/hrActions per hour (assumed)

Combine a torstol with 4-dose super attack, strength and defence. Four inputs per potion means smaller inventories (5–6 potions per bank trip) but the potion is 4-dose.

Requirements

  • Skills: 90 Herblore
  • Quests: Druidic Ritual
  • Note: Uses clean torstol directly (not an unf potion).

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

Last 7 days

Hourly GP/hr snapshots.

The math (per hour)

ItemQty/hrUnitTotal1h volume
Super combat potion(4)2,40011,765+28,236,00012,804
limit 2,000/4h
Torstol2,4003,726−8,942,40019,526
limit 11,000/4h
Super attack(4)2,4002,106−5,054,40015,409
limit 2,000/4h
Super strength(4)2,4003,240−7,776,00013,258
limit 2,000/4h
Super defence(4)2,4003,283−7,879,20014,364
limit 2,000/4h
Revenue28,236,000
Costs−29,652,000
Profit / hour−1.42M

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: 21% (binding: Super attack(4)).

Prices updated 2 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Tell us and we'll fix the data.

Reports are checked automatically: when 3 people agree on a rate, the method is updated without waiting for a human. Current figure: 2400 actions/hr.