Best money makers at 68 Magic
10 methods use Magic at level 68 or below, ranked by live GP/hr. Other requirements still apply — look up your RSN for a full personal ranking. Next Magic unlock: level 70.
| # | Method | GP/hr | Requirements |
|---|---|---|---|
| 1 | Charging air orbs at the Air Obelisk IM | 219K | 66 Mag |
| 2 | Enchanting dragonstone amulets into amulets of glory Low liquidity |
171K 226K uncapped |
68 Mag |
| 3 | Casting Humidify on clay Low liquidity |
136K 259K uncapped |
68 Mag |
| 4 | Enchanting emerald rings into rings of dueling Low liquidity |
116K | 27 Mag |
| 5 | Telegrabbing wines of zamorak at the Chaos Temple IM | 115K | 33 Mag |
| 6 | High alching rune platebodies F2P Low liquidity |
7,910 520K uncapped |
55 Mag |
| 7 | High alching rune 2h swords F2P Low liquidity |
7,753 509K uncapped |
55 Mag |
| 8 | Enchanting ruby bolts Low liquidity |
−1.29M −1.29M uncapped |
49 Mag |
| 9 | Enchanting diamond bolts Low liquidity |
−2.42M −2.42M uncapped |
57 Mag |
| 10 | Enchanting dragonstone bolts | −2.96M −2.96M uncapped |
68 Mag |
AttackDefenceStrengthHitpointsRangedPrayerMagicCookingWoodcuttingFletchingFishingFiremakingCraftingSmithingMiningHerbloreAgilityThievingSlayerFarmingRunecraftHunterConstructionSailing
Prices updated 2 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.